Passive Skills

<aside> <img src="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" alt="https://img.game8.jp/6930264/24b55d7577091c0cb934eef83b75b2c5.png/show" width="40px" /> Phys. Atk./Fan Atk. Boost III (1★) Impart Self with Phys. Atk. Up 20% and raise Fan damage by 20% when a broken enemy is present.

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<aside> <img src="https://img.game8.jp/6981364/0be5a22687066ba94b4afe97fd1b101f.png/show" alt="https://img.game8.jp/6981364/0be5a22687066ba94b4afe97fd1b101f.png/show" width="40px" /> Sparing Spin (3★) When using Physical or Elemental Counter Melody, take damage for single-target attack in place of ally in the Front Row (turns: 1).

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/96fd8c1c-bffb-44e9-9f49-62bea7699b17/Ice_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/96fd8c1c-bffb-44e9-9f49-62bea7699b17/Ice_Resilience.png" width="40px" /> Ice Resilience Raise own Ice Res. by 20%.

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/23940480-0d4b-4b1f-a576-45e807af31b8/Fire_Resilience.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/23940480-0d4b-4b1f-a576-45e807af31b8/Fire_Resilience.png" width="40px" /> Fire Resilience Raise own Fire Res. by 10%.

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<aside> <img src="https://img.game8.jp/7348713/ea6db98298ed039ccf846b7472b99831.png/show" alt="https://img.game8.jp/7348713/ea6db98298ed039ccf846b7472b99831.png/show" width="40px" /> () Raise Phys. Atk. of Entire Front Row by 10% and grant Damage Limit Up (effect: 20,000) when a combusted enemy is present.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/34d5f208-1905-4b21-bdde-6c348171452b/Damage_Cap_Up.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/34d5f208-1905-4b21-bdde-6c348171452b/Damage_Cap_Up.png" width="40px" /> Damage Limit Up (6★) Raise own Damage Limit (effect: 30,000).

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Battle Skills

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/715bab8e-c10f-4f08-9d1b-1d948a92e15a/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/715bab8e-c10f-4f08-9d1b-1d948a92e15a/Fan.png" width="40px" /> Heavy Blow Deal Phys. Fan damage to Single Foe (potency: 170). [18 SP]

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<aside> <img src="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" alt="https://img.game8.jp/6909195/fb1af3b553f4112d4403e0f7452fd2a2.png/show" width="40px" /> Dancer’s Prelude Impart Self with Phys. Atk. Up 15% and raise Fan damage by 15% (turns: 3-6 based on Boost Lv.). [22 SP]

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7a679c74-8061-4a7d-b9f4-9b34eb947097/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7a679c74-8061-4a7d-b9f4-9b34eb947097/Fan.png" width="40px" /> Sunlit Strut (1★) Deal Phys. Fan damage to Single Foe (potency: 140) and cause them to combust (turns: 2). [21 SP] Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/2defa97f-a5a0-4d57-bc6f-61b106eb391e/Counter.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/2defa97f-a5a0-4d57-bc6f-61b106eb391e/Counter.png" width="40px" /> Physical Counter Melody (2★) During turn, grant Self the ability to completely block some physical attacks and counter with Fan damage (potency: 230) and combustion (turns: 2). [85 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" width="40px" /> Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5feee448-98d1-4483-8801-08aa8d2952a8/Counter.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/5feee448-98d1-4483-8801-08aa8d2952a8/Counter.png" width="40px" /> Elemental Counter Melody (2★) During turn, grant Self the ability to completely block some elemental attacks and counter with Fan damage (potency: 230) and combustion (turns: 2). [85 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" width="40px" /> Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/274c505d-e4ed-42bb-bafc-def9aeb13a20/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/274c505d-e4ed-42bb-bafc-def9aeb13a20/Fan.png" width="40px" /> Scorching Step (3★) Deal Phys. Fan damage to Single Foe 3 time(s) (potency: 3x65). Attack count becomes 4 when a combusted enemy is present. [36 SP]

Lv.88 | SP Saver: 36→30

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e7507d81-0cf5-4d3e-8669-82c72a47aeaa/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/e7507d81-0cf5-4d3e-8669-82c72a47aeaa/Fan.png" width="40px" /> Dance of Daybreak (4★) Act faster during turn, deal Phys. Fan damage to Single Foe (potency: 170) and cause them to combust (turns: 2). [48 SP] Start of battle, first turn: Combust’s turn count becomes 6.

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" width="40px" /> Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Lv.96 | SP Saver: 48→38

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/541919a8-2831-4a60-82e7-108c9897df38/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/541919a8-2831-4a60-82e7-108c9897df38/Fan.png" width="40px" /> Dance: Double Arching Blow (5★) Deal Phys. Fan damage to All Foes 2 time(s) (potency: 2x95). [56 SP]

Lv.99 | SP Saver: 56→45

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<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7dc4ec9c-4d07-4381-b447-5a130092c6e9/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7dc4ec9c-4d07-4381-b447-5a130092c6e9/Fan.png" width="40px" /> Dance: Crumbling Cut (5★) Deal Phys. Fan damage to Single Foe (potency: 230) and impart with Phys. Def. Down 20%. 20% more potent if target is combusted. [53 SP]

Lv.100 | SP Saver: 53→42

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7dc4ec9c-4d07-4381-b447-5a130092c6e9/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/7dc4ec9c-4d07-4381-b447-5a130092c6e9/Fan.png" width="40px" /> Dance: Crumbling Cut (6★) Deal Phys. Fan damage to Single Foe (potency: 230) and impart with Phys. Def. Down 20%. 50% more potent if target is combusted. [42 SP]

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<aside> <img src="https://img.game8.jp/6909196/ce50237128dbdac99dd75aad5895bba1.png/show" alt="https://img.game8.jp/6909196/ce50237128dbdac99dd75aad5895bba1.png/show" width="40px" /> () Lower Fan Res. of Single Foe by 20% (turns: 2-5 based on Boost Lv.) and cause them to combust (turns: 2). [26 SP]

<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/2482af5e-3bb7-4af8-a110-df4150e44521/c9f2afe8-fd90-409e-8b0a-1e3319ebbc75/Combustion.png" width="40px" /> Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).

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Ultimate Technique

<aside> <img src="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/fdd985c9-1649-4c65-9f36-fed00fe65bf7/Fan.png" alt="https://s3-us-west-2.amazonaws.com/secure.notion-static.com/fdd985c9-1649-4c65-9f36-fed00fe65bf7/Fan.png" width="40px" /> Dance: Cave In (Lv. 1→10) Deal Phys. Fan damage to Single Foe (potency: 500→600). 20% more potent if the target is combusted.


Uses: 1→2

Initial Gauge: 20%→30%

Gauge Increase: 15%→20%/BP

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EX skill